Exploding Barrel
From CoDWWModWiki
1. Make the barrel in Radiant.
- Create a script_model and fill in the Keys / Values below for your model.
- targetname / explodable_barrel
- model / global_explosive_barrel_japanese
- classname / script_model
2. Create the clipping for the barrel.
- Make a cube about the size of the barrel with the tool texture of "clip_missile_nosight_metal"
- Use the clipper tool to cut off the corners.
- Make this brush a script_brushmodel
- Key / Value of classname / script_brushmodel
- spawnflags / 1
3. Connect the barrel to the clip texture.
- Select the model.
- Select the clip brush.
- With both selected in that order, press "W" to connect them.
